#include "game_state_vn.h"

vn::vn():state()
{
    textboxPosition = {};

}

vn::vn(const bn::string_view& script_line, bn::sprite_text_generator* _text_gnrtr)
    :state(script_line, _text_gnrtr)
{

}

vn::vn(const int textboxX, const int textboxY, const bn::string_view& script_line, bn::sprite_text_generator* _text_gnrtr)
    :state(script_line, _text_gnrtr), textboxPosition(textboxX, textboxY)
{

}

void vn::draw()
{

}

void vn::update()
{
}

vn::~vn()
{

}
